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Make your druid pious with the rain runeword and collect health from monsters and players (part 1)

Make your druid pious with the rain runeword and collect health from monsters and players (part 1)

Rain is a rune word that can be made into body armor. The highest Rune required is an Evil, which falls somewhere between the semi-rare and extremely rare Rune category, making it relatively expensive compared to other Runewords. The +2 to druid skill levels and the large mana boost make this armor best suited for druids who make extensive use of their elemental abilities: fire or wind druids. However, other classes, more specifically casters, may also find this armor useful due to its large mana boost and the Damage Taken Goes to Mana mod.

Requirements:

3 plug body armor

Runes (in order): Ort + Mal + Ith

The stats:

Level Requirement: 49

5% chance to drop level 15 Cyclone Armor when hit

5% chance to cast level 15 Twister on hit

Druid Skills +2TB

+100-150 to mana (varies)

Lightning resistance +30%

Magic damage reduced by 7

15% of damage taken is converted to mana

5% chance to drop level 15 Cyclone Armor when hit

Cyclone Armor is a spell from the druid elemental skill tree. It is very useful: Cyclone Armor throws a cyclone shield around the Druid that absorbs Fire, Cold and Lightning damage, depending on the amount of the Skill Level.

A level 15 cyclone armor can absorb up to a total of 208 elemental damage (fire, cold, and lightning) before falling apart.

Cyclone Armor is incredibly useful because it can save the druid from imminent death. When the character reaches higher levels, 208 hit points can make the difference between being alive or dead.

5% chance to cast level 15 Twister on hit

Twister is a spell from the druid elemental skill tree. Launch several small whirlwinds that collide with the druid’s enemies, dealing physical damage and stunning targets for 0.4 seconds. The duration of the stun is fixed by the physical damage that depends on Twister’s level.

At 15 Level Twister does 44-46 Physical Damage.

Since this mod’s conditional trigger is On Hit, it would go well with fire or wind druids who are part caster, part melee anyway.

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